AlterWorld (LitRPG: Play to Live. Book #1) Read online
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Strictly confidential
Experiment Log 425 of the Globe 4 classified facility.
Subject: male, 35 year old, healthy. Digitized in the virtual world New Amazons Build 0.827.
The player 'went perma' after 70 hours of full immersion. Further consecutive disconnection of the Internet, the game client and the FIVR capsule did not affect the digitized character.
All attempts to log into the same account resulted in a brief message:
Connection error. Player already in game.
On the fifth day after going digital, the player reached level 12. But none of his achievements were logged into the server database. Manual changes to the database, including account removal, did not affect the digitized subject. This allows us to conclude that the perma effect creates an independent copy of a game character not covered by the game world's database. All our attempts to directly manipulate the player have failed. The only possibility to do so is by indirectly controlling him via the game world and other characters.